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Friday, March 25, 2011

Super Mario Bros. Nes Review

History, in brief, is an analysis of the past in order that we may understand the present and guide our conduct into the future.
Sidney E. Mead



Take a look at this Picture, who is this character you see?

Year:1985
Publisher: Nintendo



By now, I am one hunded percent sure you have seen him in one form  or another. In case you do not realize this person (that would suck).

In 1980, Nintendo, a Japenese toy company is trying to break in the already crowed American arcade market. Nintendo wanted to have a piece of the market so they developed a game called Radar Scope and release it to the market. People absouletly hated it. Nintendo then turns to a staff member to change the flop into a hit. The president of Nintendo looked at a young man named Shigeru Miyamoto. This was going to be the first time Miyamoto was going to make a game so this was a gamble. Miyamoto’s goal when he first went to Nintendo was to design and make creative toys in the company. Miyamoto as stated earlier, never made a game but was very eager to learn how to, he studied the systematic and met with designers and programmers. Miyamoto said the Radar Scope was just so bad they couldn’t use it to make another game, he did say though that they were going to use the same technology to make a game.

Miyamoto has said in the original idea/story of Donkey Kong they were going to use Popeye as the character, but because of extended contract negotiations he was not used. The problem was that if they did use Popeye for this game, some other company later on could get the rights for Popeye which meant that Nintendo used him, but would happen if the rights changed and they couldn’t use him for the sequel. So Miyamoto decided to make the story about a stubborn gorilla escape and kidnap the keeper’s girlfriend. The goofy carpenter who has to save the girl is a little man with a big nose and an even bigger heart named Jump man.

Since back then there were many restrictions to technology since it was new, Miyamoto has to get creative with the character design of Jump man. Jump man was this tiny little sprite with a moustache, overalls, and a hat, we recognize him better now then back then. The reason he had this design was because of the limitations of the hardware, Without the moustache the sprite would look weird because you would not see the nose or face, hair would look weird with hair so they decided a hat would suit him, he has overalls because without them the walking animation would not have worked. So there you go that’s how he got the design. In 1981 the finished game is released where there was a certain resemblance with the landlord of Nintendo.

It was a hit, not Pac-Man huge, but huge enough that Nintendo was in business.

NES time era
This is not really the Donkey Kong sequel, but it is more it’s own game. Before I begin writing about the game, watch this video



Looking at this, some will consider this a classic.  The person has to help Mario go through various obstacles to reach the final castle and rescue the princess from the evil Bowser.

The gameplay is pretty simple since the player only needs two buttons and a d-pad to play. To finish the level, move Mario from the left screen to the right. If an enemy or an obstacle is in the way, jump over or stomp your opponents down. If you want some extra power, eat a mushroom to make Mario into Super Mario. If you want extra fire power, grab a flower to shoot down your opponents. With only two power-ups, a person might think wonder how can a game like this is fun. I will tell you, it is a simple game with a lot of potential.

My perspective:
This was the first game I actually played before I became a video game player. Around my early childhood, this was the best game I have ever played because anyone can pick up and play the game. The game is hard for new players because to beat the game, a person may have to know the game’s secrects, tricks, power-ups, and time their jumps to victory. It took me about three years to beat it, but it was worth the hours of multiple deaths due to jumps or I was not careful on where I was jumping.

Nostalgic: This was the first game that revolutionize all the games we have today. Without Mario, we would never expect having the consoles we have today. Xbox, PS3, and Wii are all here today because the NES provided one game that that gave all of us hope for gaming. I give my thanks to Nintendo for creating an icon that people will continue to remember no matter how many years past.

10/10

Special thanks:
Juan Gonzales with the history section

2 comments:

  1. Although I no longer play video games, and no longer get a fuzzy feeling or drool over the latest offerings from Sega, Nintendo, et al, this game always makes me want to play it when on offer. I'm going to have to go find somewhere to play it now. Nostalgia value: 11 or 12 out of ten, if that's possible. Thanks for just wasting my day...

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